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Describing Motion Around Us

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Describing Motion Around Us

Karnataka · KSEEB · Class 9 · Science

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Describing Motion Around Us

Central idea

Motion stops being just a story you can tell in words the moment you can also draw it as a graph and predict it with an equation, and that leap, from words to numbers, is what turns watching something move into actually understanding how it moves.

Central idea

Picture a dog fetching a ball thrown straight down a long, flat park path. The ball lands 30 m from where the dog started. The dog runs the full 30 m to reach it, then trots back only 10 m before deciding to stop and chew on it for a while.

Two ways to describe how far you've gone

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You already know average speed, the total distance covered divided by the time taken, but speed on its own never tells you which way something is going, only how quickly ground is being covered.

From speed to velocity: adding direction to the mix

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Velocity itself can change over time, sometimes gradually, sometimes suddenly, and the quantity that captures how quickly it changes is called acceleration.

How fast is 'fast' changing? Average acceleration

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Numbers in a table are useful, but a graph often reveals a motion's true character at a glance.

Drawing motion: position-time graphs

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Velocity-time graphs work the same way, but now plot an object's velocity against time instead of its position, and they reveal a different kind of information.

Drawing motion: velocity-time graphs, and finding displacement from area

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For the special, common case of motion with constant acceleration in a straight line, the relationships between an object's initial velocity (u), final velocity (v), acceleration (a), time (t), and displacement (s) can all be captured in three compact equations: v = u + at, which finds a final velocity; s = ut + ½at², which finds displacement directly from time; and v² = u² + 2as, which finds a final velocity without needing time at all, useful whenever time was not measured or is not the quantity you need.

The three equations that describe constant-acceleration motion

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start = end (bench)full loop walked: distance real, displacement zero
Walking all the way around a circular path back to the same bench: real distance covered (the full loop), but zero displacement.

See it in a diagram

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